It’s hardly comprehensive and several games have “hidden” trophies that make the completion trophy invisible to those who haven’t obtained it, but this should still be a fun read.Īlien: Isolation – Ripley, Signing Off – 17.7%īatman: Arkham Knight – Master of Fear – 43.5%īioShock Infinite – Saw the Elephant – 25.2%īloodborne – Yharnam Sunrise (13.9%) Honoring Wishes (18.9%) Childhood’s Beginning (19.9%)Ĭall of Duty: Black Ops III – Full Circle – 2.4% (Hardened, Veteran, or Realistic)ĭanganronpa – All’s Well That Ends… Umm… – 54.2%ĭanganronpa 2 – Goodbye Academy of Despair – 58.9% (the highest % of anything in my list. As someone who tends to finish just about every game I play, it’s amazing to see how low some of these completion percentages are!īelow is a list of numerous games I could cross reference with my own friends list. Not beating the game on the hardest difficulty, not obtaining the Platinum Trophy, but just the basic “I beat the game” reward. The most interesting info I get from this though, is the percentage / rarity for “beat the game” trophies. It’s a lot of fun to look at your own trophy list and go, “oh hey, I did this thing that only 10% of other players did, I am great at games and life, go me.” What interests me the most these days, however, is how the PSN trophies have a “rarity” based on the percentage of people who’ve actually obtained them. While the general fervor surrounding Xbox Achievements and PlayStation Trophies has settled down since their late-’00s heyday, it’s still fun to take a look at these meta-challenges before putting a game away forever.
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