But kudos to the cool multiplayer modes in which Windu has the decency to stay in his damn seat. You've gotta move his hardly animated ass across a battlefield while armies of clones and droids pause to stare curiously at his clunky movement. Just when you're enjoying a tense tank fight, for instance, out pops Mace "lifelike-as-Legos" Windu. Too bad, then, that some of the other segments look and play like a hodgepodge of aborted Star Wars projects tossed aside in the final moments of the 32-bit era. Plus, slick visuals give the game cinematic grandeur. Of these, half are such a pleasure to handle that even the ubiquitous escort assignments don't feel like mundane babysitting gigs. From assault walkers to Wookiee pack animals, impressive ground-based toys abound. Feed me to the Sarlacc pit for heresy, but I actually prefer Clone Wars' terrestrial take on dogfighting to the traditional but tedious X-Wing loop-the-looping.
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